Steve McMahon-Grace
Seattle, Washington
+1 206.890.5472
steve@gracerx.com
Who I Am
Being creative, whether it’s print, web, or mobile is what I love, and solving the design problems they present are the icing on the cake. The challenge of visuals and structure, how a user interacts with them, and the possibility of creating a unique helpful experience are why I continue to love design. My role is not to only create a series of attractive buttons or boxes, but to understand and solve the needs of my client and their customers.
The early part of my design career has been in the mobile industry. Being in the middle of the evolution of mobile design; from feature phones, WAP pages, and Portals, to the dynamic world of iOS and Android app development has been amazing. Accordingly, a significant part of my work life is understanding the shifting landscape of mobile design, and the impact of devices (new and old), and OS’s (older and upcoming) will have on user experiences.
More recently I have been full-time at a major Omni-channel retailer working on transactions, payment types, and money services. Not only fully digital experiences in-app and online but also in-store interactions with self-checkout terminals.
I'm Here to Help!
Outside of my current full-time employment, I have worked on independent creative projects. These include a combination of identity, print materials, branding, and websites. I really enjoy being a quality design resource for clients that might not necessarily have the funds for an agency.
Because this might be the first time they have worked with a professional designer, I have the added responsibility of providing a great service and being an ambassador for quality design.
How I Do It
Like most designers I use a set of tools, skills, and platforms to execute my profession. Primarily I use:
The Adobe suite of products, mostly Photoshop and Illustrator
The UX/UI standards like Figma, and Sketch
Layout, Color, and Type skills
Identity creation
Mobile UX-UI Design
What & Where
Walmart
Senior Product Designer
November 2019 - Current
Primary Duty: UX Design
Avanade
Manager, UX Design
September 2016 - November 2019
Primary Duty: UX Design
AT&T
Senior User Experience Designer
April 2007 – June 2016
Primary Duties: UX/UI, Visual Design, focused on Mobile.
Filter Talent/Infospace Mobile/Motricity
Contract Designer
July 2006 – March 2007
Primary Duty: Visual Design for WAP and other related mobile assets.
Dijji / Dwango
Designer/Licensor
April 2005 – June 2006
Primary Duty: Image asset creation and management. License media for mobile use.